AI Insights · Timothy · April 2022
Top 5 Bubble Shooter Games on Android in the US: Q1 2022
Discover the performance trends of the top 5 bubble shooter games on Android in the United States during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 bubble shooter games on the Android platform in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period. All data is sourced from Sensor Tower, where more insights can be found.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio had a consistent revenue stream, peaking at around $107K in late December and fluctuating between $80K and $100K throughout the quarter. Weekly downloads ranged from 22K to 34K, peaking in late January. Active users generally hovered around 300K, with the numbers peaking at 315K by the end of January and maintaining a steady count through March.
Bubble Shooter Rainbow by Blackout Lab saw its revenue remain relatively stable, ranging between $2.4K and $3.2K. The game's weekly downloads fluctuated, peaking at 22.5K in mid-March. Active users showed a steady increase, starting from 175K in late December and reaching around 193K by the end of March.
Bubble Witch 3 Saga from King experienced a strong revenue performance, starting at $188K in late December and peaking at $211K by the end of March. Downloads showed an upward trend, peaking at 19K in early March. The game maintained a robust active user base, peaking at 324K in early March before slightly declining to 285K by the end of the quarter.
Bubble Pop! Puzzle Game Legend from BitMango had a steady increase in revenue, starting at $20K in late December and reaching $24K by mid-March. Weekly downloads showed a positive trend, peaking at 18K in mid-March. Active users remained stable, averaging around 100K, and peaked at 111K in mid-March.
Bubble Shooter by LinkDesks - Jewel Games Star had a fluctuating revenue, starting at $14K in late December and experiencing minor ups and downs, peaking at $15.8K in late February. Weekly downloads ranged between 7K and 14K, with a peak in late December. Active users showed a declining trend, starting from 172K in late December and dropping to 137K by the end of March.
These performance metrics provide valuable insights into the popularity and financial success of these top bubble shooter games. For more detailed insights, visit Sensor Tower.